weby
By
FaLLBacK in website on Saturday 14 August @ 20:32
WEB SITE BEING REDONE.
WILL LOOK LIKE CRAP UNTIL FINISHED !
Cevo
By
FaLLBacK in Cevo on Friday 09 July @ 18:11
info from. . . .
Visit Cyberevolution (Cevo)
Visit Steam Cevo News
Changes From Gameplay:
- Tanks will spawn on every map (even maps that don't allow it)
- Common zombies will despawn if they fall behind survivors (and respawn in front)
- Tank temporary immunity after spawn
- AI tank will be frozen, will not throw rocks, and will have godmode
- Player tank will have fire immunity and godmode for 2 seconds
- No more prelights or getting rushed by melee cause tank was rock throwing!
Medkit/pill adjustments:
- Director pills are completely removed
- All medkits (except the saferoom ones) are converted to pills
The following items removed:
- Defibs
- Grenade launcher
- Chainsaw
- Explosive/Incendiary Ammo
- Laser upgrade
Finale Special Infected auto-spawns removed
- Built-in ConVar
- Reduce medkit/pill density
- Increase witch rage barrier (more aggro)
- Change jockey to recharge in 15 seconds after an incap
- Tank chance to spawn 100% on every map in the same spot
- Witch chance to spawn 100% on 2,3,4 if possible
- Infected now have consistent 22 second spawn timers.